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Cake day: June 15th, 2023

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  • sntx@lemm.eetoLinux@lemmy.mlReassessing Wayland
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    24 hours ago

    To be honest, I switched to Wayland years ago precisely because of the better perceived input/cursor experience.

    Change my mind, but having an average of half a frame input latency is much preferred when in return I gain that the cursor position on the screen actually aligns with all the other content displayed.

    Plus, I’m very sensitive to tearing, so whenever it happens I get the impression that there was a huge rendering error.

    Well and on the note that the cursor might visibly stutter, sure. But it’s a bit misleading. A game pinning the GPU to 100 % and running on 5 FPS doesn’t mean that your cursor will be rendered with 5 FPS. So far I’ve only noticed cursor lag/stutters in OOM situations, but neither under heavy GPU or CPU load.