What are some significant differences to expect when switching to an alternative, and can that affect gaming compatibility and performance?

  • mholiv@lemmy.world
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    10 hours ago

    That’s because you know cron. If you knew timers equally as well they would be easier. And they let you handle the edge cases (retry, randomness, tracking, logs etc) without the need for a custom script.

    Once you factor in the production edge cases I think timers are clearly easier. You get all of it for free.

    • swelter_spark@reddthat.com
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      3 hours ago

      As someone who didn’t know anything about either a short time ago, I found cron easier to learn and use. Systemd timers look more visually clean, but the way cron works is more simple and straightforward.

      • mholiv@lemmy.world
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        2 hours ago

        I can see how for some people cron is more straightforward to learn, at least till you need to handle logging, checking for cron results, handling when the triggered event can’t happen that instance, ensuring only one instance of the triggered thing happens at once, adding time jitter, etc.

        Then timers are way simpler. Timers let you create robust timed events for free. With cron you need to do all that yourself.