

This is a GPL project. Other than restrictions on relicesnsing, the one thing the GPL doesn’t allow is redistributions with the same name and logo, because anyone could rebuild the source code with malware added and the developer would be perceived as responsible.
You, today, can literally rebuild strawberry with a changed logo and name, and write “my program exactly strawberry except with a changed logo and name” and make that repository publicly available for free and it cannot be taken down as long as it is licensed the same way. No developers are losing sleep over lost sales from piracy of their GPL program. Otherwise they would not use the GPL in the first place.
If a developer sees that their program is being rehosted on codeberg with the same name and logo, what steps do you think they should take to verify that the binaries being shared were not rebuilt from the publicly available source code with a cryptominer added? I can’t think of a way to prevent that other than requiring a name and logo change and taking it down otherwise. It’s not enough to verify just once, because the new code author could change a legit binary to an infected one at any time.
And, again, there is no target audience for this “scam”. What do you believe might motivate the kind of customer who would regret purchasing this to pay for it in the first place? There is no need to litigate possible reasons why something might be a malicious moneymaking scheme when there is no imaginable target that would be victimized.
I began writing this comment with the intention of answering your question, but it actually ended up mainly being me venting myself.
Obviously no, it’s never been a flawless experience, but a few months back I decided I wanted to try gaming so I put an nvidia card in my pc and reinstalled linux to start fresh. All of the examples you’ve given sound like the sort of problems I’ve had since then, but never in the ten years before when I was using intel integrated graphics. I was aware going in that nvidia is massively more problematic than AMD, but this card was a spare from someone I know.
Obviously there are games I can run well now that were unrealistic before, but there are also a couple 2D games with SNES-quality graphics that I’ve tried which spike my CPU to 100% and lag like crap in spite of working perfectly before I installed the card. I’ve had two experiences where a game suddenly has issues immediately after an update to the nvidia-utils package. I’m not new to linux, but I am new to gaming on it and I’ve kind of given up on troubleshooting this stuff in favor of “maybe there will be an update tomorrow that fixes this”.
There’s reason for optimism, everyone is saying the situation is steadily improving because nvidia has been much more cooperative in the past couple years. It’s not realistic to say you won’t find annoyances regardless, but it wouldn’t surprise me if over half of your struggles are a direct result of decades of one company’s deliberate decision to ignore pleas to stop making life as hard as they possibly can on software developers trying to support their hardware.